[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)] [stopmusic(fadetime=1)] [Character] [Background(image="bg_cave_2",screenadapt="coverall")] [Delay(time=1)] [playMusic(intro="$normal02_intro", key="$normal02_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_gen_explo_n")] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=true)] [delay(time=1.5)] [Character(name="char_500_noirc_1")] [name="黑角"]来了——右侧! [Dialog] [Character] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [delay(time=1)] [Character(name="avg_502_Yato_1#7$1")] [name="夜刀"]哈! [name="夜刀"]小心上方! [Dialog] [Character] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [delay(time=1)] [Character(name="char_500_noirc_1")] [name="黑角"]——! [name="黑角"]好险...... [name="黑角"]感染生物也太多了!它们怎么会出现在这里? [Character(name="avg_502_Yato_1#2$1")] [name="夜刀"]这么多年你还是没有改掉问无意义问题的习惯...... [name="夜刀"]绝对不能让这些害虫继续前进了,这么多感染生物进入村庄,后果不堪设想。 [Character(name="char_500_noirc_1")] [name="黑角"]你的右边!又来了! [Dialog] [Character] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [delay(time=1)] [Character(name="avg_502_Yato_1#7$1")] [name="夜刀"]——这刀!可恶,砍了太多次,越来越钝了。 [Character(name="char_500_noirc_1")] [name="黑角"]阻挡......俺记得包里还有些上次任务申请的源石炸药,是遥控触发的,威力足够炸开井盖。 [name="黑角"]得想个方法可以不让炸弹连俺们一起炸飞...... [Character(name="avg_502_Yato_1#2$1")] [name="夜刀"]那个通风井...... [name="夜刀"]通风井打通了洞穴的内壁,炸弹可以破开封闭的井罩,给我们打开逃脱的通道。 [name="夜刀"]等我们出来后再迅速引爆下方的炸弹,破坏这一段的洞穴来阻挡它们的去路......这是可行的方案。 [name="夜刀"]但上方爆炸后也会让这一段洞穴的结构变得脆弱,逃脱的时间非常有限,必须抓紧时间。 [name="夜刀"]布置炸弹的时候,必须有一个人挡住感染生物,你可以吗? [Character(name="char_500_noirc_1")] [name="黑角"]不用问,你去布置,俺能撑住。 [Character(name="avg_502_Yato_1#2$1")] [name="夜刀"]当心。 [Dialog] [playsound(key="$rungeneral")] [character(fadetime=1.5)] [delay(time=2)] [Character(name="char_500_noirc_1")] [name="黑角"]俺在这里!你们一个都!别想过去! [Dialog] [Character] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [delay(time=1)] [Character(name="avg_502_Yato_1#7$1",fadetime=1.5)] [delay(time=2)] [name="夜刀"]马上......好!布置完成了! [Character(name="avg_502_Yato_1#2$1")] [name="夜刀"]上方炸弹预备引爆! [Dialog] [Character] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_gen_explo_n")] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=true)] [delay(time=1.5)] [Character(name="avg_502_Yato_1#2$1")] [name="夜刀"]打开了......确认在预期范围内。 [Character(name="char_500_noirc_1")] [name="黑角"]你先上去!俺把它们挡在这里! [Character(name="avg_502_Yato_1#7$1")] [name="夜刀"]不行,那样太危险了,你很有可能会被埋在这里。 [Character(name="char_500_noirc_1")] [name="黑角"]你听俺的,不然一定会有漏网之鳞的。 [Character(name="avg_502_Yato_1#2$1")] [name="夜刀"]......好,那你听好我的指令。 [Dialog] [playsound(key="$d_avg_cloakmovement")] [characteraction(name="middle",type="move",ypos=100,fadetime=0.7,isblock=false)] [Character(fadetime=0.4)] [delay(time=2)] [name="夜刀"]我上来了!黑角,迅速撤离! [Character(name="char_500_noirc_1")] [multiline(name="黑角")]俺来了,嘿—— [character(name="char_500_noirc_1")] [CameraShake(duration=0.5, xstrength=50, ystrength=50, vibrato=30, randomness=90, fadeout=true, block=false)] [multiline(name="黑角")]啊! [Dialog] [Dialog] [Character] [name="夜刀"]你怎么了? [Character(name="char_500_noirc_1")] [name="黑角"]爬梯断了...... [Character] [name="夜刀"]怎么会?*东国粗口*! [Character(name="char_500_noirc_1")] [name="黑角"]夜刀,你冷静,俺还没事! [Character] [name="夜刀"]冷静,冷静,我想想......有了,还有个办法! [name="夜刀"]直接引爆炸弹,你用盾牌去挡住冲击波,借助冲力上来! [name="夜刀"]我一定会抓住你的。 [Character(name="char_500_noirc_1")] [name="黑角"]明白。 [Character] [name="夜刀"]做好准备! [name="夜刀"]跳! [Dialog] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [stopmusic] [PlaySound(key="$d_gen_explo_n")] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Background(image="36_g3_redleafforest",screenadapt="coverall")] [delay(time=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=2, block=true)] [delay(time=0.5)] [Character(name="avg_502_Yato_1#7$1")] [name="夜刀"]好——我抓住你了! [name="夜刀"]上——来—— [Dialog] [Characteraction(name="middle",type="jump",ypos=40,fadetime=0.4,isblock=false)] [character(fadetime=0.3)] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [playsound(key="$bodyfalldown1")] [delay(time=0.7)] [Character(name="char_500_noirc_1",name2="avg_502_Yato_1#2$1",focus=1)] [name="黑角"]俺的身体——太好了!是完整的! [playMusic(intro="$path_intro", key="$path_loop", volume=0.6)] [Character(name="char_500_noirc_1",name2="avg_502_Yato_1#2$1",focus=2)] [name="夜刀"]黑角......你确实应该少吃一点了。 [Character(name="char_500_noirc_1",name2="avg_502_Yato_1#2$1",focus=1)] [name="黑角"]俺回去后找芙蓉请教健康餐的做法...... [Character(name="char_500_noirc_1",name2="avg_502_Yato_1#4$1",focus=2)] [name="夜刀"]我们已经来到森林里了吗? [Character(name="avg_npc_752_1#4$1")] [playsound(key="$MH_nekoinjured")] [name="学者猫"]小工匠,来这里!长角的两个人逃出来了喵! [Character(name="avg_npc_751_1#9$1")] [playsound(key="$MH_nekohappy02")] [name="工匠猫"]逃出来了喵! [Character(name="char_500_noirc_1",name2="avg_502_Yato_1#2$1",focus=1)] [name="黑角"]为什么你们可以从任何地方突然冒出来啊? [Character(name="char_500_noirc_1",name2="avg_502_Yato_1#2$1",focus=2)] [name="夜刀"]......那些肉块是被人放在那里的,有人想引诱洞穴深处的东西出来,几乎可以肯定是要针对我们。 [name="夜刀"]但我们逃出来了,那个人的计划应该没有奏效。 [Character(name="char_500_noirc_1",name2="avg_502_Yato_1#2$1",focus=1)] [name="黑角"]难道是那个给俺们提供位置的村民干的? [Character(name="char_500_noirc_1",name2="avg_502_Yato_1#2$1",focus=2)] [name="夜刀"]不管是不是他,至少洞穴暂时封锁住了,他现在很难有进一步的手段对付我们,我不相信他的目的是毁了自己的村子。 [name="夜刀"]如果矿石病与火龙都和洞穴有关,那么最直接解决问题的途径是......找到洞穴的尽头。 [name="夜刀"]根据洞穴的走向,它的尽头一定在这山脉中的某一处,但具体位置会很难确定。 [Character(name="char_500_noirc_1",name2="avg_502_Yato_1#2$1",focus=1)] [name="黑角"]去找火龙怎么样? [name="黑角"]洞穴里的情况......说明火龙至少在那里出现过,也许火龙就在洞穴的尽头。 [Character(name="char_500_noirc_1",name2="avg_502_Yato_1#2$1",focus=2)] [name="夜刀"]嗯,很有可能。 [name="夜刀"]考虑到返回村庄会难以脱身,看来我们只有一个选择了...... [name="夜刀"]前往森林深处寻找火龙。 [Character(name="avg_npc_752_1#6$1")] [name="学者猫"]等等! [name="学者猫"]刚经历了惊险的危机,即将要踏上追逐火龙的旅程,猫生可真是停不下来啊喵! [Character(name="avg_npc_752_1#8$1")] [name="学者猫"]所以!填饱肚子很重要喵!来享用艾露猫的独门料理喵! [Character(name="char_500_noirc_1")] [name="黑角"]明明是之前剩下的吧! [Character(name="avg_npc_752_1#8$1")] [name="学者猫"]你什么都不懂嘛,美味是不会褪色的喵! [Character(name="char_500_noirc_1")] [name="黑角"]算了......俺要吃肉,给俺来一块。 [Character(name="avg_502_Yato_1#2$1")] [name="夜刀"]我也要。 [Character(name="avg_npc_752_1#8$1")] [playsound(key="$MH_nekohappy01")] [name="学者猫"]生态调查喵!前进! [Character(name="avg_npc_751_1#9$1")] [playsound(key="$MH_nekohappy02")] [name="工匠猫"]新素材!前进喵! [Character(name="avg_502_Yato_1#2$1")] [name="夜刀"](咀嚼) [Character(name="avg_502_Yato_1#7$1")] [name="夜刀"]火龙......等着吧。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=1)] [Character] [Background(image="36_g10_easternhouse",screenadapt="coverall")] [Delay(time=1)] [playMusic(intro="$mist_intro", key="$mist_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [Character(name="avg_npc_753_1#4$1",name2="avg_npc_757_1#1$1",focus=1)] [name="泷居应"]利藤,你擅自将他们引向了洞穴,给我一个理由。 [Character(name="avg_npc_753_1#4$1",name2="avg_npc_757_1#1$1",focus=2)] [name="利藤裕"]很简单,他们不是和你说要对付那怪物吗?我就给他们创造条件了。 [Character(name="avg_npc_753_1#6$1",name2="avg_npc_757_1#1$1",focus=1)] [name="泷居应"]你明白让外人知道我们的秘密会有什么后果吗? [Character(name="avg_npc_753_1#6$1",name2="avg_npc_757_1#1$1",focus=2)] [name="利藤裕"]当然,当然,就连你许久才回来一次的侄女,知道了以后都闹得鸡犬不宁。 [name="利藤裕"]要是让罗德岛这种熟悉源石的企业知道了,后果更是不堪设想。 [Character(name="avg_npc_753_1#6$1",name2="avg_npc_757_1#1$1",focus=1)] [name="泷居应"]你能承担这种后果吗? [Character(name="avg_npc_753_1#6$1",name2="avg_npc_757_1#1$1",focus=2)] [name="利藤裕"]他们会死在里面。 [name="利藤裕"]村长,你好好想想,我已经布好了诱饵,你我过去都是猎人,明白野兽最能被血腥味诱惑。 [name="利藤裕"]在见到我们的秘密之前,他们就会撞见那怪物,然后砰——战斗一触即发。 [name="利藤裕"]要是他们没有本事,自然会被怪物处理掉,也不需要我们关心后果了。 [name="利藤裕"]要是他们真有本事能处理掉怪物,那不是也正中下怀吗?我们的危险成功排除了。 [name="利藤裕"]在看到他们进去以后,我派的人等了一段时间才跟进去的。 [name="利藤裕"]他们和怪物战斗后一定会遍体鳞伤吧?那个时候我们想要处置他们......轻而易举。 [name="利藤裕"]不论怎样,都是对我们有利不是吗? [Character(name="avg_npc_753_1#6$1",name2="avg_npc_757_1#1$1",focus=1)] [name="泷居应"]你考虑得倒是清楚。 [Character(name="avg_npc_753_1#6$1",name2="avg_npc_757_1#1$1",focus=2)] [name="利藤裕"]当然,无论如何......都比你选择封锁洞口,一意隐瞒要好。 [Character(name="avg_npc_753_1#6$1",name2="avg_npc_757_1#1$1",focus=1)] [name="泷居应"]呵...... [Character(name="avg_npc_753_1#6$1",name2="avg_npc_757_1#1$1",focus=2)] [name="利藤裕"]哎,别那么严肃嘛,我知道您当然也有这样的考虑,我只是帮您提前做好了。 [name="利藤裕"]毕竟明那家伙不在了以后,我就是您最好的帮手了。 [Dialog] [Character] [PlaySound(key="$dooropenquite")] [Character(name="avg_npc_758_1#1$1",fadetime=1.5)] [Delay(time=2)] [name="慌张的村民"]村长,大事不好了!后山的洞穴爆炸了! [name="慌张的村民"]洞穴......被石头堵住了。 [Character(name="avg_npc_753_1#1$1",name2="avg_npc_757_1#1$1",focus=1)] [name="泷居应"]我知道了,带一些人去清理残渣,重新疏通洞穴吧。 [name="泷居应"]你可以走了。 [Dialog] [Character] [PlaySound(key="$dooropenquite")] [Delay(time=2)] [Character(name="avg_npc_753_1#6$1",name2="avg_npc_757_1#1$1",focus=1)] [name="泷居应"]利藤,这也是你安排的吗? [Character(name="avg_npc_753_1#6$1",name2="avg_npc_757_1#1$1",focus=2)] [name="利藤裕"]哦?这倒是在意料之外。 [name="利藤裕"]不过既然洞穴被炸塌了,他们想必也难活,大概是与怪物同归于尽了,小问题。 [Character(name="avg_npc_753_1#4$1",name2="avg_npc_757_1#1$1",focus=1)] [name="泷居应"]这一次的事件...... [name="泷居应"]我还是会根据之后对村子的利弊,来决定是否追究你擅自行动的责任。 [Character(name="avg_npc_753_1#6$1",name2="avg_npc_757_1#1$1",focus=1)] [name="泷居应"]不过我会派人去搜寻,确保他们闭嘴。 [Character(name="avg_npc_753_1#6$1",name2="avg_npc_757_1#1$1",focus=2)] [name="利藤裕"]这样就很好嘛,那我就先回去了,还有不少账单等着我去查验呢。 [Character(name="avg_npc_753_1#6$1",name2="avg_npc_757_1#1$1",focus=1)] [name="泷居应"]不送。 [Dialog] [Character(name="avg_npc_753_1#6$1",name2="avg_npc_757_1#1$1")] [Delay(time=0.5)] [Character(name="avg_npc_753_1#6$1",name2="char_empty",fadetime=1)] [PlaySound(key="$dooropenquite")] [Delay(time=2)] [Character(name="avg_npc_753_1#2$1",name2="char_empty",fadetime=1)] [name="泷居应"]唉...... [name="泷居应"]阿明,你说得对...... [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=1)] [Character] [Background(image="36_g3_redleafforest",screenadapt="coverall")] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [CameraShake(duration=0.5, ystrength=10, vibrato=10, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_gen_explo_n",volume=0.2)] [Delay(time=1.5)] [Character(name="avg_npc_755_1#1$1")] [name="柏生义冈"]嗯? [name="柏生义冈"]叶子又落下了。 [Character(name="avg_npc_755_1#2$1")] [name="柏生义冈"]原来已经是秋天了吗...... [Character(name="avg_npc_755_1#1$1")] [name="柏生义冈"]明,我们走吧。 [Dialog] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0,g=0, b=0, fadetime=1, block=true)] [stopmusic(fadetime=1)] [Character] [Image]